
I originally played this on the Xbox 360, but now the Deathinitive Edition has been released for the current gen consoles, and bring with it some improvements, the previously released DLC and a cutesy name.Darksiders II Deathinitive Edition Review for PC. Sure, the story is dull, and there aren’t a whole lot of original ideas at play here, but the vast expanse of the adventure should please anyone who missed out on it the first time aroundDarksiders II follows up on the original Darksiders, but stars Death as he seeks to gain redemption for his brother War, who was unjustly blamed for the events of the previous game. Darksiders 2: Deathinitive Edition brings the original’s diverse world, interesting dungeons, and great loot system to PlayStation 4 and Xbox One.
- Various video/audio bugs and crashes - DLC still requires use of menus - Doesn't bring much new content. + Amazing, beautiful, utterly-metal open-world + Solid, enjoyable combat with RPG-like elements. + Epic universe with awesome action. Darksiders 2: Deathinitive Edition Review. Platform: PC Reviewed, Xbox One, PS4.
I'm not sure if it's just a problem with the Xbox One version, or if that was present in the 360 version (it was a few years ago that I played it after all). Also, there were times during cut scenes where the audio was out of sync with the video. The game loads a little quicker, although there are parts where it studders a bit while doing so during gameplay. This is one of the things specifically mentioned as an improvement, and it is obvious. Lighting effects, on the other hand, look much better than I remember. Street Date: November 5th, 2015 Reviewed by: Levi van Tine Review Date:1: December 27th, 2015 Game Release Year.The graphics have improved some, but it isn't a huge jump.

Hence, he dodges instead of blocks. Where War (in the previous game) was beefy, Death is much more lithe. There are a few different combo moves to fill out your arsenal, but I really only stuck to a few I found useful. The X Button is your main weapon (scythes), and the Y Button is whatever your equipped sub-weapon is, which ranges from claws to giant hammers.

I do like the boss weapons, though, since I'm a special item hoarder.Every kill and completed quest gets you experience, which will predictably level you up after you gain enough. While cool, I rarely used them, as I tended to find better stuff. These rare items can be fed other pieces of equipment to power them up. The last special piece of equipment would be the possessed weapons. Also, there are some special weapons that you get when you defeat a boss.

I'm not sure if these areas are so the horse feels useful, or to helps seamlessly load the next area (or both), but ultimately it doesn't matter. Each area tends to be connected by narrow canyons that are a perfect time to mount your horse and run through them. There are several areas you travel to, and dungeons to overcome.
Sometimes Death will also do this when you are jumping next to the wall, even if you aren't pushing toward it.The game has supposedly be re-balanced from its initial release, and some fights did seem a bit easier. For the most part the controls for these are spot on, but there are instances where I was trying to run along the wall and the game thought I wanted to run straight up. Death also has some now standard platforming skills at his disposal, like wall running and climbing around specific wall areas. Death can ride around on certain golems, and they can destroy the corruption and fire their fist off on a chain that Death can use to cross some chasms. The puzzles aren't too hard, mostly pulling switches and placing balls in the right spot, but I do really like the ones that use the golems. You can also fast travel to many explored areas, which makes jumping back and forth to dungeons and finishing up side quests much less of a hassleDungeons have the most platforming sections, and a fair amount of puzzle parts, too.
Sadly, that is par for the course in 3D action games, but it is annoying to take some cheap damage when you can't see what's going on or get your bearing and try to dodge out of trouble.Content-wise, the game is closer to RPG than action title. Lastly, there are times where the camera won't cooperate during combat. It was usually me not noticing an area I could platform to, and not a result of the dungeon puzzles. I did also occasionally get lost in a dungeon and not realize what I had to do to proceed. There are some skills and abilities that will heal you, but it is not near enough to help you in a tough fight. It's very easy to get hit, especially from off-screen, and the best source to heal yourself is potions.
If you like action RPGs and didn't try out Darksiders II when it was initially released, I would recommend trying it out now on the current gen systems. It has a few small issues and the combat isn't as tight as, say, a Platinum Games game, but it's still solid. Overall, a good length for the cost.I like Darksiders II: Deathinitive Edition and think it is a very fun game. If you are going for achievements, you will likely go through the game again to get the difficulty related achievements. There's also a lot of collectible stuff to pad the length even further. Since this version includes the DLC, you will even get another 3 hours or so of extra stuff.
